MMOexp Skull and Bones: The hostility system is a reactive framework
At its core, the hostility system is a reactive framework. The six major factions — four regional forces and two European superpowers — respond directly to Skull and Bones Silver how you engage with their interests. If you raid their convoys, destroy their outposts, or interfere in their territorial disputes, you’ll provoke them. As that hostility grows, so do the consequences...
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