In the Dune Awakening Solari for Sale Bene Gesserit order, strength does not come from brute force—it lies in tone, timing, and truth wrapped in lies. With Tier 2 Voice unlocked and the Mirror Chamber now open to you, you are ready to reshape the politics of Arrakis with nothing but your presence. Welcome to the next phase of your journey.
Mission Overview: “The Listening Room”
You are summoned by Sister Palima, the Bene Gesserit diplomatic overseer, to take part in a negotiation between House Atreides and a rogue CHOAM envoy.
Your objective:
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Ensure the envoy sides with Atreides without direct coercion
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Intercept and neutralize a planted Harkonnen provocateur
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Leave no evidence of manipulation
This quest tests your command of Voice, observation, and emotional reading.
Key Mechanics – Voice Tier 2 in Diplomacy
In this mission, you’re introduced to Layered Command:
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You can now queue two Voice directives: one surface-level (spoken) and one emotional (felt).
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For example, instruct an NPC to “speak boldly” while emotionally implanting fear of silence.
Voice effects available at Tier 2:
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Calm Influence – Lowers resistance to persuasion
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Disruption Phrase – Causes a target to forget a specific trigger or topic
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Focus Drive – Increases susceptibility to logic-based arguments (Mentat enemies vulnerable)
Use Case Example:
During the envoy conversation, the Harkonnen agent (posing as a translator) subtly shifts the narrative using false numbers. Activate Disruption Phrase to cause a hesitation in their deception. Then, use Calm Influence on the envoy to open him to a new suggestion.
Optional Objective: Debrief the Envoy’s Aid
After the formal negotiation, pull aside the envoy’s personal assistant for a debrief. You can choose to:
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Use Truthsight to read their microexpressions
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Use Whisper Reinforcement (a Mirror Chamber passive) to plant a seed of future doubt in their memory
Doing this correctly will earn you:
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Shadow Alliance Contact: opens the next questline involving secret CHOAM trade routes
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A small reputation boost with the Bene Gesserit for “non-violent mitigation”
Passive Skill Trees – Mirror Chamber Mastery
Now unlocked in full, the Mirror Chamber allows you to build out three passive trees:
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Subtextual Warfare
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Increases cooldown reduction for Voice by 20%
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Reveals hidden meanings in NPC dialogue (shown in purple italics)
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Intuitive Sequencing
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Auto-highlights optimal Voice pairings in conversations
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Adds a “ripple effect” tracker—shows long-term effects of social manipulation
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Presence Training
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Grants a passive aura of tension or calm (based on your current faction stance)
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Reduces resistance of enemies to your first command in combat or speech
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Pro tip: You can mix these passives. Subtextual Warfare + Presence Training is ideal for aggressive diplomacy builds.
Faction Impact – Atreides Favor and Corrino Concern
Your actions will now begin shifting the balance of power. Choosing to side with Atreides in “The Listening Room” strengthens their standing on Arrakis, but also draws House Corrino’s attention.
Expect to receive a Diplomatic Summons from Princess Irulan in the next act. How you respond will depend on your alignment and how many Diplomatic Threads you've unraveled using Truthsight and the Voice.
Corrino doesn’t trust the Bene Gesserit—at least not publicly. This is where the Missionaria Protectiva and ancestral memory begin to take center stage (preview for Blog 5).
Mission Rewards:
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Voice Tier 3 unlocked (requires completing 2 more side objectives)
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Diplomatic Reputation: +10 Bene Gesserit, +5 Atreides
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New trait: “Veil of Influence” – permanently reduces difficulty of persuasion checks by 15% when undercover
Lore Highlight – The Echo of Intent
In this quest, we begin to see what separates the Bene Gesserit from every other faction:
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Harkonnens fight with force
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Atreides lead with honor
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Corrinos rule through legacy
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But you influence thought itself
You are no longer reacting to Buy Solari the world—you are shaping it from behind the curtain.